The Software Architect Code: Building the Digital World

课程
en
英语
16 时
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来源
  • 来自www.edx.org
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  • 8 序列
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课程详情

教学大纲

PART I: Software Architects Talents

Go to the Renaissance to discover the Da Vinci talents and come back to the future to unveil the talents required for building a digital world.

Week 1: The Da Vinci Code
Understand the Da Vinci talents. We will show that software architects are adventurers, where imagination, optimism, courage, determinism, flexibility, the ability to predict, foresight, perseverance, continuous learning, and a desire to excel are essential ingredients.

Week 2: The Digital World Code
This week, we will travel to the future to decode the talents for working in high-creative teams and the best digital organizations in the world. We want that you understand the key elements to manage engagement, cooperation, innovation and success in a smart world lead by software.

PART 2: Envisioning Needs and Wishes

The art of understanding different prospects to classify and prioritize needs and wishes.

Week 3: Identifying needs
A holistic view of the mission and vision of a system to fulfill all essential needs and to think ahead.

Week 4: Do not reinvent the Wheel, no need!
In this week, software will be presented as an intangible asset that can be designed to be shared and reused.

PART 3: Designing & Testing

Drawing sketches and polishing their design. Looking for perfection

Week 5: Portray a Creator in the Age of Software
We will learn the process of Software Designing, with the creator as main role in the process, focusing on quality values.

Week 6: Looking for perfection
In this week, we show how the testing process is around the whole software architect work.

PART 4: Human Computer Interaction & Thinking Out of the Box

Get to know the main concepts and principles of human computer interaction, creativity and participatory methods that a modern software engineer should be familiar with.

Week 7: From software-centric to human-centric
In this week we will shift the focus from the software itself to the person who uses it and thus we will introduce the main concepts about human computer interaction that a software architect should be familiar with.

Week 8: Creativity and participatory design
We will introduce the need to combine creativity and participatory methods with software engineering practices to be able to think out of the box and imagine new applications.

先决条件

  • Curiosity
  • Continuous learning
  • Desire to excel

讲师

Antonio de Amescua
Full Professor
Universidad Carlos III de Madrid

Maribel Sánchez Segura
Associate Professor
Universidad Carlos III de Madrid

Juan Llorens
Full Professor
Universidad Carlos III de Madrid

Paloma Díaz
Full Professor
Universidad Carlos III de Madrid

Manuel Velasco
Associate Professor
Universidad Carlos III de Madrid

Javier García-Guzmán
Associate Professor
Universidad Carlos III de Madrid

José María Álvarez Rodríguez
Visiting Professor
Universidad Carlos III de Madrid

编辑

Universidad Carlos III de Madrid

平台

EdX est une plateforme d'apprentissage en ligne (dite FLOT ou MOOC). Elle héberge et met gratuitement à disposition des cours en ligne de niveau universitaire à travers le monde entier. Elle mène également des recherches sur l'apprentissage en ligne et la façon dont les utilisateurs utilisent celle-ci. Elle est à but non lucratif et la plateforme utilise un logiciel open source.

EdX a été fondée par le Massachusetts Institute of Technology et par l'université Harvard en mai 2012. En 2014, environ 50 écoles, associations et organisations internationales offrent ou projettent d'offrir des cours sur EdX. En juillet 2014, elle avait plus de 2,5 millions d'utilisateurs suivant plus de 200 cours en ligne.

Les deux universités américaines qui financent la plateforme ont investi 60 millions USD dans son développement. La plateforme France Université Numérique utilise la technologie openedX, supportée par Google.

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