Web Tooling & Automation

Web Tooling & Automation

МООК
en
Английский
This content is rated 4.5 out of 5
Source
  • From www.udacity.com
Conditions
  • Self-paced
  • Free Access
More info
  • 3 Sequences
  • Introductive Level

Their employees are learning daily with Edflex

  • Safran
  • Air France
  • TotalEnergies
  • Generali
Learn more

Course details

Syllabus

Introduction

Learn how to protect yourself from micro and over-optimization. - Being pragmatic vs. idealistic when choosing tools - Identify the real value of the tool (is it well maintained? Does it have a large community? Is it documented?) * Keep things modular and replaceable * Staying away from micro-optimizations

Lesson 1: Productive Editing

Learn how to setup the very core of your development environment, namely your editor. - From Notepad to IDE - Set up your editor - Install Sublime Text - Install Plugins

Lesson 2: Powerful Builds

Learn about build tools and why you should use them. - Overview of build tools - Getting started with Gulp - Install gulp plugins - Create gulp tasks

Lesson 3: Expressive Live Editing

Learn how to reduce context switch with live editing. - Why live edit? - Approaches for live editing - Browser Sync

Lesson 4: How to Prevent Disasters

Learn how to use tools to automate a few alarms and safety nets that will make our lives much easier. - Why rely on tools to prevent bad things from happening? - Linting - ESLint - Unit Testing in Gulp

Lesson 5: Awesome Optimizations

Learn how to polish your project for production - CSS Concatenation - JS Concatenation and Minification - Writing Future Proof Code - Sourcemaps - Optmization

Prerequisite

None.

Instructors

  • Paul Bakaus - Paul Bakaus is a Developer Advocate at Google, heading up advocacy and outreach for DevTools, AMP and Games. He assists developers, designers, and filmmakers to create better, faster, more immersive and more convincing digital experiences. Prior to joining Google, he created the popular UI library jQuery UI now being used by over 14% of the popular web. Paul also created the Aves Engine,the worlds first prototype of a fully interactive HTML5 game engine - which he ultimately sold to Zynga.

Editor

Google est une entreprise fondée le 4 septembre 1998 dans le garage Google dans la Silicon Valley, en Californie, par Larry Page et Sergueï Brin, créateurs du moteur de recherche Google.

L'entreprise s'est principalement fait connaître à travers la situation monopolistique de son moteur de recherche, concurrencé historiquement par AltaVista puis par Yahoo! et Bing. Elle a ensuite procédé à de nombreuses acquisitions et développements et détient aujourd'hui de nombreux logiciels et sites web notables parmi lesquels YouTube, le système d'exploitation pour téléphones mobiles Android, ainsi que d'autres services tels que Google Earth, Google Maps ou Google Play.

Platform

Udacity est une entreprise fondé par Sebastian Thrun, David Stavens, et Mike Sokolsky offrant cours en ligne ouvert et massif.

Selon Thrun, l'origine du nom Udacity vient de la volonté de l'entreprise d'être "audacieux pour vous, l'étudiant ". Bien que Udacity se concentrait à l'origine sur une offre de cours universitaires, la plateforme se concentre désormais plus sur de formations destinés aux professionnels.

Complete this resource to write a review