Gamification

Gamification

МООК
en
Английский
Subtitles available
24 h
This content is rated 0 out of 5
Source
  • From www.coursera.org
Conditions
  • Self-paced
  • Free Access
  • Fee-based Certificate
More info
  • 6 Sequences
  • Introductive Level
  • Субтитры доступны на Ukrainian, Chinese, Portuguese, Vietnamese, Russian, Turkish, Spanish, Kazakh

Their employees are learning daily with Edflex

  • Safran
  • Air France
  • TotalEnergies
  • Generali
Learn more

Course details

Syllabus

  • Week 1 - Gamification and Games
    Gamification is a new field, but games are ancient. In this first module, we'll look at what gamification is, why organizations are applying it, and where it comes from. While there isn’t universal agreement on the scope of the field, a set of concepts are cle...
  • Week 2 - Deconstructing Games
    What exactly does it mean to apply game design principles in non-game contexts? In this module, we'll discuss how game designers approach their craft, and how to see any situation through the lens of game design. Then we'll examine the raw materials of games a...
  • Week 3 - Motivation and Psychology
    Gamification is a technique for motivation, so it ties very directly into psychology. This unit introduces the major psychological concepts relevant to gamification. The first lesson focuses on behavioral approaches and reward design; the second identifies the...
  • Week 4 - Design
    Gamification done well is a form of design. This module describes the design process, and provides a six-step framework to apply to any gamification project. The second lesson identifies important considerations and options for developing creative, human-cent...
  • Week 5 - Applications
    This module describes particular challenges and opportunities when applying gamification in two contexts: within an organization, and in social impact or behavior change environments.
  • Week 6 - Gamification in Perspective
    There are many legitimate limitations, concerns, and dangers from gamification. Some of them can be avoided through thoughtful design, but others must be considered directly in any implementation. The final lesson details gamification-related techniques that g...

Prerequisite

None.

Instructors

Kevin Werbach
Associate Professor
Legal Studies & Business Ethics

Editor

L'université de Pennsylvanie (communément appelée Penn) fondée en 1740 est une université privée située à Philadelphie, en Pennsylvanie, aux États-Unis. Membre de l'Ivy League, Penn est la quatrième plus ancienne institution d'enseignement supérieur des États-Unis et se considère comme la première université des États-Unis à proposer des études de premier et de deuxième cycle.

Platform

Coursera - это цифровая компания, предлагающая массовые открытые онлайн-курсы, основанные учителями компьютеров Эндрю Нгом и Стэнфордским университетом Дафни Коллер, расположенные в Маунтин-Вью, штат Калифорния.

Coursera работает с ведущими университетами и организациями, чтобы сделать некоторые из своих курсов доступными в Интернете, и предлагает курсы по многим предметам, включая: физику, инженерию, гуманитарные науки, медицину, биологию, социальные науки, математику, бизнес, информатику, цифровой маркетинг, науку о данных и другие предметы.

This content is rated 4.5 out of 5
(no review)
This content is rated 4.5 out of 5
(no review)
Complete this resource to write a review