Instructional Design: Digital Media, New Tools and Technology
link Origem: www.edx.org
date_range Inicia em 10 de janeiro de 2023
event_note Termina em 7 de março de 2023
list 8 sequencias
assignment Nível: Intermediário
chat_bubble_outline Idioma : Inglês
card_giftcard 640 pontos
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Informações principais

credit_card Free accesso
verified_user Certificado pago
timer 64 total de horas

Sobre o conteúdo

Instructional designers today have a tremendous number of tools and resources available to them to create highly engaging courses. Social media, digital video, and freely available online instructional resources and applications connect and engage people in new, and exciting ways. When creating online learning experiences, instructional designers integrate and infuse these digital tools and digital content in ways that engage and connect learners to course content.

In this education and teacher training course, part of the Instructional Design and Technology MicroMasters Program, you will explore the design, development, and integration of digital media to enhance the learning experience and investigate how media, emerging and mobile tools, and online applications impact technology-mediated learning environments.

Choosing instructional materials for a course may seem like a simple step, but in fact, there are many important aspects of online learning experience development that are important to consider, such as content creation, copyright and creative commons, accessibility testing, and visual and web design techniques.

Course topics include media and visual literacy, design for online and mobile environments, use and design of open educational resources, emerging technologies, and trends in technology such as mobile learning environments.

This course is part of the Instructional Design and Technology MicroMaster’s program from UMGC. Upon completion of the program and receipt of the verified MicroMaster’s certificate, learners may then transition into the full UMGC Master’s Program in Learning Design and Technology. See the MicroMasters program page for more information.

  • How to design and use instructional materials to enhance online teaching and learning
  • Curriculum design techniques to develop technology-enhanced learning experiences
  • How to engage stakeholders to collaborate, design and evaluate learning experiences and programs

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Pré-requisito

Basic experience in word processing and G Suite. A background in teaching, education, or professional development would be helpful but not required.

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Programa de estudos

Week 1: Digital Media Use and Implementation
Week 2: Technology Tools: From Web 2.0 to 3.0 and Beyond
Week 3: Using Open Source Digital Media, Freeware, and Shareware to Enhance Learning
Week 4: Curriculum Design: Engage, Collaborate, and Demonstrate
Week 5: Storyboarding: Tell Your Tale
Week 6: Audio Tools and Learning Implementation
Week 7: E-Learning Author Tools and Instructional Design Strategy
​Week 8: Video Editing Tools and Instructional Design Strategy

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Instrutores

Brandie Shatto
Professor and Program Director for Educational Technology
University of Maryland Global Campus

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Criador do conteúdo

University of Maryland, College Park

A Universidade de Maryland é a principal universidade do estado e uma das principais universidades públicas de investigação do país. Líder mundial em investigação, empreendedorismo e inovação, a universidade alberga mais de 37.000 estudantes, 9.000 professores e funcionários e 250 programas académicos. 

O seu corpo docente inclui três laureados com o Prémio Nobel, três vencedores do Prémio Pulitzer, 47 membros de academias nacionais e um grande número de académicos Fulbright. A instituição tem um orçamento operacional de 1,8 mil milhões de dólares, angaria 500 milhões de dólares por ano em fundos de investigação externos e concluiu recentemente uma campanha de angariação de fundos de mil milhões de dólares.

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Plataforma

Edx

EdX est une plateforme d'apprentissage en ligne (dite FLOT ou MOOC). Elle héberge et met gratuitement à disposition des cours en ligne de niveau universitaire à travers le monde entier. Elle mène également des recherches sur l'apprentissage en ligne et la façon dont les utilisateurs utilisent celle-ci. Elle est à but non lucratif et la plateforme utilise un logiciel open source.

EdX a été fondée par le Massachusetts Institute of Technology et par l'université Harvard en mai 2012. En 2014, environ 50 écoles, associations et organisations internationales offrent ou projettent d'offrir des cours sur EdX. En juillet 2014, elle avait plus de 2,5 millions d'utilisateurs suivant plus de 200 cours en ligne.

Les deux universités américaines qui financent la plateforme ont investi 60 millions USD dans son développement. La plateforme France Université Numérique utilise la technologie openedX, supportée par Google.

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Anônimo,
Publicada em 31 de agosto de 2021
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