Introduction to Computational Arts: Processing
Consortium for Digital Arts & Technology (CDACT)
Stony Brook University and Coursera
Dr. Margaret Schedel & Timothy Vallier
This multidisciplinary production class serves as an introduction to, and exploration of electronic media in the arts. Lectures will cover concepts and presentations of artists working in various capacities with computers, as well as tutorials on specific software packages.
No prerequisites or prior knowledge needed. Familiarity with computers is helpful but not necessary.
Windows or Apple computer
Ability to install software on your machine (admin account)
Processing software: http://processing.org/
Digication e-Portfolio account (links and details will be provided) or other web-based sharing
Course Learning Outcomes
Learners who successfully complete this course will have learned the basic skills of Processing, Students will be learn to give critical feedback to their peers about technical and artistic matters through a grounding in the history of technology and the arts. A digital portfolio will showcase your work from this course.
Understand the basics of computers, input and output devices, memory, and disks as demonstrated through quizzes and projects
Navigate file systems in Windows and Mac OS X
Demonstrate creative/conceptual awareness of generative design through peer critique
Install and set-up a digital environment using Processing language.
Generate and manipulate type, image and sound, incorporating principles of color, shape and grids
Create a multi-media Processing Sketch and host on a website
Textbook & Course Materials
No required texts
by Hartmut Bohnacker (Author), Benedikt Gross (Author), Julia Laub (Author), Claudius Lazzeroni (Editor) ISBN-13: 978-1616890773
Publisher: Princeton Architectural Press
by Jon Duckett
Assignments and your final project are graded through a peer-review process; quizzes are multiple-choice and are graded by the computer. Your work on the assignments, projects will be graded by your peers using unique rubrics for each task.
Quizzes (5) 30%
Assignments (4) 40%
Project (1) 30 %
After watching each video lecture series, you will take a multiple choice quiz which will count towards your final grade. You can only take these quizzes ONCE. We are using this MOOC to flip the classroom and we do not give our students multiple chances.
There are also “in-video questions,” and you must answer these questions correctly in order to advance the video, but these questions are NOT graded, you can re-do the “in-video” quiz as many times as you need to.
Assignments are purely technical; each module will include a detailed explanation of how to complete and grade each assignment. There will be one assignment (which may have multiple components) every week that there is no project due. Each assignment should take you no more than one hour.
The final project is both aesthetic and technical; there will be an explanation of how to grade the project but you must remember that art is subjective. You can expect the project to take at least 4 hours to complete.
Disclaimer: “The course schedule, policies, procedures, and assignments in this course are subject to change in the event of extenuating circumstances, by mutual agreement, and/or to ensure better student learning.”
Week 1 Introduction to Computing and Processing
Week 2 Drawing in Processing: Arguments, Functions, and Primitives
Week 3 Dynamic Drawing: Code blocks, text, and loops.
Week 4 External Input and Interactive Sketches
Week 5 Sound, Images, and Publishing
Coursera est une entreprise numérique proposant des formation en ligne ouverte à tous fondée par les professeurs d'informatique Andrew Ng et Daphne Koller de l'université Stanford, située à Mountain View, Californie.
Ce qui la différencie le plus des autres plateformes MOOC, c'est qu'elle travaille qu'avec les meilleures universités et organisations mondiales et diffuse leurs contenus sur le web.