- Sur www.coursera.org
Introduction to Computational Arts: Audio
- À son rythme
- Accès libre
- Certificat gratuit
- 6 séquences
- Niveau Introductif
Détails du cours
Déroulé
Introduction to Computational Arts: Audio
March 2014
Consortium for Digital Arts & Technology (CDACT)
Stony Brook University and Coursera
COURSE INFORMATION
Instructors
Dr. Margaret Schedel
Course Description
This multidisciplinary production class serves as an introduction to, and exploration of electronic media in the arts. Lectures will cover concepts and presentations of musicians working in various capacities with audio, as well as tutorials on specific software packages.
Prerequisite
No prerequisites or prior knowledge needed. Familiarity with computers is helpful but not necessary.
Course Requirements
Internet connection
Windows or Apple computer
Ability to install software on your machine (admin account)
Logic or Audacity and Soundation
Digication e-Portfolio account (links and details will be provided) or other web-based sharing
Course Learning Outcomes
Learners who successfully complete this course will have learned the basic skills of Processing, Students will be learn to give critical feedback to their peers about technical and artistic matters through a grounding in the history of technology and the arts. A digital portfolio will showcase your work from this course.
Outcomes:
1. Record, edit, and process digital sound using the basic functions of a Digital Audio Workstation.
2. Demonstrate creative/conceptual awareness of sound art through peer critique3. Produce an effective 1-3 minute sound work with a formal structure
Textbook & Course Materials
Required Text
No required texts
Optional Texts:
MUSIC:
by Nick Collins (Author) , Margaret Schedel (Author) , Scott Wilson (Author)
ISBN-13: 978-1107648173
Publisher: Cambridge University Press
WEB:
by Jon Duckett
ISBN-13: 978-1118008188
Publisher: Wiley
GRADING POLICY & COURSE REQUIREMENTS
Grading
Assignments and your final project are graded through a peer-review process; quizzes are multiple-choice and are graded by the computer. Your work on the assignments, projects will be graded by your peers using unique rubrics for each task.
Quizzes (5) 30%
Assignments (4) 40%
Project (1) 30 %
Quizzes
After watching each video lecture series, you will take a multiple choice quiz which will count towards your final grade. You can only take these quizzes ONCE. We are using this MOOC to flip the classroom and we do not give our students multiple chances.
There are also “in-video questions,” and you must answer these questions correctly in order to advance the video, but these questions are NOT graded, you can re-do the “in-video” quiz as many times as you need to.
Assignments
Assignments are purely technical; each module will include a detailed explanation of how to complete and grade each assignment. There will be one assignment (which may have multiple components) every week that there is no project due. Each assignment should take you no more than one hour.
Project
The final project is both aesthetic and technical; there will be an explanation of how to grade the project but you must remember that art is subjective. You can expect the project to take at least 4 hours to complete.
Disclaimer: “The course schedule, policies, procedures, and assignments in this course are subject to change in the event of extenuating circumstances, by mutual agreement, and/or to ensure better student learning.”
COURSE SCHEDULE
Week 1 Introduction to Computing and Audio
Week 2 Qualities of Sound
Week 3 Form and EQ
Week 4 How things work - Digital, Analog, MIDI
Week 5 Synthesis and Production
Week 6 Grading Projects
Prérequis
Intervenants
- Margaret Schedel - Music
Éditeur
Plateforme
Coursera est une entreprise numérique proposant des formations en ligne ouverte à tous fondée par les professeurs d'informatique Andrew Ng et Daphne Koller de l'université Stanford, située à Mountain View, Californie.
Ce qui la différencie le plus des autres plateformes MOOC, c'est qu'elle travaille qu'avec les meilleures universités et organisations mondiales et diffuse leurs contenus sur le web.