Android Developer Capstone Project: Building a Successful Android App
list 8 séquences
assignment Niveau : Intermédiaire
chat_bubble_outline Langue : Anglais
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Les infos clés

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timer 64 heures de cours

En résumé

The capstone project includes the evaluation of the competencies and performance tasks, which define an Associate Android Developer (Fundamental Application Components, Application User Interface (UI) and User Experience (UX), Persistent Data Storage, Enhanced System Integration and Testing and Debugging).

You will demonstrate your understanding of the fundamental application components of programming for Android, how to build clean and compelling user interfaces, using view styles and theme attributes to apply a consistent look and feel across an entire application. Your app will connect with the internet sharing preferences and files, SQLite databases, content providers, libraries as ORM or Realm. You will design, plan, build and publish in the Google Play store your own Android Application.

This capstone project is part of the GalileoX Android Developer MicroMasters Program that is specifically designed to teach the critical skills needed to be successful in this exciting field. In order to qualify for the MicroMasters Credential you will need to earn a Verified Certificate in each of the four courses as well as this final capstone project.

This Project is about combining various skills you’ve attained through the MicroMasters Program. They include:

  • Listing the services involved with the Android Application Architecture (ex. Activity Manager, Views, Notification Manager, Content Providers, Resources Manager,etc.);
  • Identifying different techniques to plan, design and prototype your mobile apps before writing any code;
  • Applying material design principles to build compelling, beautiful interfaces for your Android apps;
    • Building layouts using XML and using Java code.
    • Using various views (e.g., buttons, text boxes and check boxes) and implement menu-based, drawer navigation or interface layouts.
    • Implement menu­ based or drawer navigation. Constructing options menus for action bar navigation.
  • Determining appropriate use cases for local persisted data, and designing solutions to implement data storage using files, preferences, and databases;
  • Creating applications using the new version of Firebase;
  • Understanding the use of Model-View-Presenter (MVP);
  • Evidencing integrated knowledge with third-party API (Twitter,Facebook);
  • Understanding how to include features that expand the application’s audience through localization;
  • Writing and executing automated instrumentation tests on an Android device;
  • Creating code to display Banner and Interstitial ads in an app;
  • Publishing your application.

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Le programme

You will complete the project in three "stages."

In the First stage, you will design and plan an application using a template that we provide; in this document you will design and prototype your mobile apps before writing any code.

For the Second stage you will build your app using your first stage document as a guide. This will involve choices such as how you will create a graphical user interface (GUI), how you will use intent filters and intent resolution to register activities, and what functionality to include in the app.

Third and last stage you will choose a monetization model and the process implementing Ads on mobile Platforms. (Google uses Admob as an advertising platform for mobile apps.)

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Les intervenants

Rocael Hernández
Director del Departamento GES y del Proyecto Telescopio
Universidad Galileo

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Le concepteur

Galileo University
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La plateforme

EdX est une plateforme d'apprentissage en ligne (dite FLOT ou MOOC). Elle héberge et met gratuitement à disposition des cours en ligne de niveau universitaire à travers le monde entier. Elle mène également des recherches sur l'apprentissage en ligne et la façon dont les utilisateurs utilisent celle-ci. Elle est à but non lucratif et la plateforme utilise un logiciel open source.

EdX a été fondée par le Massachusetts Institute of Technology et par l'université Harvard en mai 2012. En 2014, environ 50 écoles, associations et organisations internationales offrent ou projettent d'offrir des cours sur EdX. En juillet 2014, elle avait plus de 2,5 millions d'utilisateurs suivant plus de 200 cours en ligne.

Les deux universités américaines qui financent la plateforme ont investi 60 millions USD dans son développement. La plateforme France Université Numérique utilise la technologie openedX, supportée par Google.

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