Web Tooling & Automation
link Source: www.udacity.com
list 3 sequences
assignment Level : Introductory
label DevOps
chat_bubble_outline Language : English
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Key Information

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About the content

In this course, you’ll learn how to setup your development, get super productive during daily work and iteration, prevent yourself and your site from disasters and save a lot of time and effort with automatic optimization and automation. Finally, you’ll learn how to do all this while being confident your code runs on a multitude of devices in the real world.

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Syllabus

Introduction

Learn how to protect yourself from micro and over-optimization. - Being pragmatic vs. idealistic when choosing tools - Identify the real value of the tool (is it well maintained? Does it have a large community? Is it documented?) * Keep things modular and replaceable * Staying away from micro-optimizations

Lesson 1: Productive Editing

Learn how to setup the very core of your development environment, namely your editor. - From Notepad to IDE - Set up your editor - Install Sublime Text - Install Plugins

Lesson 2: Powerful Builds

Learn about build tools and why you should use them. - Overview of build tools - Getting started with Gulp - Install gulp plugins - Create gulp tasks

Lesson 3: Expressive Live Editing

Learn how to reduce context switch with live editing. - Why live edit? - Approaches for live editing - Browser Sync

Lesson 4: How to Prevent Disasters

Learn how to use tools to automate a few alarms and safety nets that will make our lives much easier. - Why rely on tools to prevent bad things from happening? - Linting - ESLint - Unit Testing in Gulp

Lesson 5: Awesome Optimizations

Learn how to polish your project for production - CSS Concatenation - JS Concatenation and Minification - Writing Future Proof Code - Sourcemaps - Optmization

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Instructors

  • Paul Bakaus - Paul Bakaus is a Developer Advocate at Google, heading up advocacy and outreach for DevTools, AMP and Games. He assists developers, designers, and filmmakers to create better, faster, more immersive and more convincing digital experiences. Prior to joining Google, he created the popular UI library jQuery UI now being used by over 14% of the popular web. Paul also created the Aves Engine,the worlds first prototype of a fully interactive HTML5 game engine - which he ultimately sold to Zynga.
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Content Designer

Google

Google is a company founded on 4 September 1998 in the Google garage in Silicon Valley, California, by Larry Page and Sergueï Brin, creators of the Google search engine.

The company made its name primarily through the monopolistic position of its search engine, which faced competition first from AltaVista and then from Yahoo! and Bing. It has since made a number of acquisitions and developments, and today owns a number of noteworthy software products and websites, including YouTube, the Android operating system for mobile phones, and other services such as Google Earth, Google Maps and Google Play.

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Platform

Udacity

Udacity is a for-profit educational organization founded by Sebastian Thrun, David Stavens, and Mike Sokolsky offering massive open online courses (MOOCs). According to Thrun, the origin of the name Udacity comes from the company's desire to be "audacious for you, the student". While it originally focused on offering university-style courses, it now focuses more on vocational courses for professionals.

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