link Source: www.coursera.org
list 6 sequences
assignment Level : Introductory
label K12
chat_bubble_outline Language : English
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Key Information

credit_card Free access
verified_user Free certificate
timer 24 hours in total

About the content

Video games aren’t just fun, they can be powerful vehicles for learning as well. In this course, we discuss research on the kinds of thinking and learning that go into video games and gaming culture, benefits and drawbacks of digital gameplay, tensions between youth culture and traditional education, and new developments intended to bridge that growing divide.

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Syllabus

Week One – Introduction: Games and Learning?!
Week Two – Game Design for Learning?
Week Three – Game Culture & Learning
Week Four – Games & Cognition
Week Five – Games & Content Subject Matter
Week Six – Games & The Institution of Education 
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Instructors

  • Kurt Squire - Curriculum and Instruction
  • Constance Steinkuehler - Curriculum and Instruction
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Content Designer

University of Wisconsin–Madison
In achievement and prestige, the University of Wisconsin–Madison has long been recognized as one of America's great universities. A public, land-grant institution, UW–Madison offers a complete spectrum of liberal arts studies, professional programs and student activities. Many of its programs are hailed as world leaders in instruction, research and public service.
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Platform

Coursera

Coursera is a digital company offering massive open online course founded by computer teachers Andrew Ng and Daphne Koller Stanford University, located in Mountain View, California. 

Coursera works with top universities and organizations to make some of their courses available online, and offers courses in many subjects, including: physics, engineering, humanities, medicine, biology, social sciences, mathematics, business, computer science, digital marketing, data science, and other subjects.

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