- From www.udacity.com
Responsive Web Design Fundamentals
- Self-paced
- Free Access
- 2 Sequences
- Introductive Level
Course details
Syllabus
Overview
This course consists of 5 lessons. The first one is an overview of responsive design and introduces the way you’ll need to shift your thinking as you go from desktop first design, to responsive design. Lessons 2, 3, 4 and 5 will cover the important theoretical concepts of responsive design, and include plenty of hands-on exercises implementing what you’ve learned.Lesson 1 - Why Responsive?
What is responsive web design and why is it important? What kinds of devices should we be targeting with our design? How can we best leverage the different capabilities of each device to provide great experiences to users? You’ll also make sure that your development environment is ready to go. Topics covered:* What is responsive design?* Why does responsive design work for any device?* Remote debugging and emulation in the browserLesson 2 - Starting Small
The best way to get started is to start small and build up. In this lesson, we’ll cover the key components that make a site great on a small screen, including setting the viewport, adding content and sizing the content to the viewport. You’ll start the home town site project, by making sure that it looks good on a small screen. Topics covered:* Why start small and build up?* What is the viewport?* Sizing the content to the viewport * avoiding static sized items* Touch targets, and why they should be largeLesson 3 - Building Up
Once you’ve got a page optimized for small screens, it’s time to start thinking about how they’ll look on larger screens. Learn how to use CSS media queries to add breakpoints that change the layout depending on the screen size or other device characteristics.Topics covered:* CSS media queries* What is a breakpoint, and how to choose one* Using the CSS flexbox to modify layoutLesson 4 - Common Responsive Patterns
Now that you’ve got the basics of responsive design down, you’ll learn about and practice some of the common layout design patterns used across sites. You'll also iterate on the home town site project, creating breakpoints for tablet and desktop layouts using the patterns from this lesson.Topics covered:* Mostly fluid pattern* Column drop pattern* Layout shifter pattern* Off canvas patternLesson 5 - Optimizations
Learn strategies for minor breakpoints used to adjust the margins or padding on an element, or increase the font size to make it feel more natural in the layout. You’ll also learn about strategies for dealing with tables and optimal text readability. At the end of the lesson, you'll iterate for the last time on the home town site, adding minor breakpoints to really make the experience stand out.Topics covered:* Minor break points* Optimizing text layout * font size * optimal line length* Responsive tables, and strategies for dealing with themPrerequisite
Instructors
- Pete LePage - Pete is a developer advocate at Google and works to make the lives of web developers easier. Working on projects like and Google web developer videos, he's focused on ensuring that developers have the tools and skills they need to build great responsive sites and apps with awesome user experiences.
- Cameron Pittman - A passionate educator and programmer, Cameron lives and breathes web development as he creates programming courses at Udacity. Before coming here, Cameron was a combination Director of Content and web developer at Seattle startup LearnBIG. He taught four years of high school physics and chemistry in Nashville, TN, during which time he pioneered teaching physics with the video game Portal 2. Cameron graduated with a degree in physics and astronomy from Vanderbilt University and earned his master's in teaching from Belmont University.
Editor
Google is a company founded on 4 September 1998 in the Google garage in Silicon Valley, California, by Larry Page and Sergueï Brin, creators of the Google search engine.
The company made its name primarily through the monopolistic position of its search engine, which faced competition first from AltaVista and then from Yahoo! and Bing. It has since made a number of acquisitions and developments, and today owns a number of noteworthy software products and websites, including YouTube, the Android operating system for mobile phones, and other services such as Google Earth, Google Maps and Google Play.
Platform
Udacity is a for-profit educational organization founded by Sebastian Thrun, David Stavens, and Mike Sokolsky offering massive open online courses (MOOCs). According to Thrun, the origin of the name Udacity comes from the company's desire to be "audacious for you, the student". While it originally focused on offering university-style courses, it now focuses more on vocational courses for professionals.