Introduction aux technologies des médias interactifs numériques

Archived
Course
fr
French
36 h
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Source
  • From www.fun-mooc.fr
Conditions
  • Free Access
  • Free certificate
More info
  • 21 Sequences
  • Introductive Level
  • Starts on October 2, 2016
  • Ends on November 11, 2016

You can't access an archived course

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Course details

Syllabus

Introduction au cours : le domaine, exemples récents, installation de Processing

Semaine 1 : La numérisation des médias

  • 1907 et après
  • Image et son, perception
  • Filtrage
  • La transmission (pertes, canal, protocoles) et la compression

Semaine 2 : Nom du chapitre 2

  • Processing : premiers pas
  • L'invention du WIMP
  • Dessine-moi un bouton
  • L'ère post-WIMP

Semaine 3 : La synthèse

  • Synthèse d'image (la 3D)
  • Processing et l'animation
  • Synthèse sonore

Semaine 4 : L'augmentation

  • Relation entre les mondes réels et virtuels
  • Processing : la captation
  • De l'informatique ubiquitaire à l'intelligence ambiante

Semaine 5 : Lire

  • Machines à lire
  • Visualisation d'information (infovis)
  • Processing : typographie, nuages de mots

Semaine 6 : Jouer

  • Qu'est qu'un jeu vidéo ?
  • Ecrire et produire un jeu vidéo étape 1 : le Game Design
  • Ecrire et produire un jeu vidéo étape 2 : le Level Design
  • Bases technologiques des jeux vidéo

Conclusion du cours : les métiers des médias interactifs, ce qui reste à apprendre et comment

Prerequisite

Ce cours s’adresse aux professionnels des médias numériques souhaitant aborder les aspects informatiques du sujet ainsi qu’aux informaticiens sans formation initiale en multimédia.

Les prérequis sont un niveau baccalauréat en mathématiques et physique. Des connaissances de base en programmation (type scripts, par exemple) sont également utiles.

Instructors

Pierre Cubaud
Professeur des universités

Stéphane Natkin
Professeur du CNAM, systèmes multimédias

Editor

The Conservatoire national des arts et métiers is a major higher education establishment dedicated to lifelong learning. Created by the Convention in 1794 at the suggestion of Abbé Henri Grégoire "to improve national industry", CNAM is now a public scientific, cultural and professional institution with the status of a grand établissement.

Every year, the public institution, its 28 regional centres and its 150 teaching centres welcome almost 100,000 students (employees, jobseekers, self-employed workers), who come to Cnam to update their knowledge, improve their skills or acquire a diploma, from baccalaureate level to post-graduate and engineering diplomas.

In order to meet the expectations of its customers, Cnam has set itself the target of offering 70% of its training courses in digital format, enabling a variety of learning methods to be used (face-to-face, hybrid, distance learning) and ensuring that its courses are accessible to everyone, anywhere and at any time.

In addition to this objective, the Cnam has included in its master plan the development of massive, open and online courses (MOOC) for the French-speaking public, which will complement its range of degree courses in different ways. The first courses in the fields of management, health, IT and mathematics are already in production.

 

Platform

France Université Numérique is the broadcaster of the online courses of French higher education institutions and their partners.

It operates several platforms of diffusion, of which the best known, FUN MOOC, is the first French-speaking academic platform worldwide. Thanks to many partner institutions, this platform offers a vast catalog of courses enriched daily with various themes and current events.

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