Instructional Design: Digital Media, New Tools and Technology
link Source: www.edx.org
list 8 sequences
assignment Level : Intermediate
chat_bubble_outline Language : English
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Key Information

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verified_user Fee-based Certificate
timer 64 hours in total

About the content

Instructional designers today have a tremendous number of tools and resources available to them to create highly engaging courses. Social media, digital video, and freely available online instructional resources and applications connect and engage people in new, and exciting ways. When creating online learning experiences, instructional designers integrate and infuse these digital tools and digital content in ways that engage and connect learners to course content.

In this education and teacher training course, part of the Instructional Design and Technology MicroMasters Program, you will explore the design, development, and integration of digital media to enhance the learning experience and investigate how media, emerging and mobile tools, and online applications impact technology-mediated learning environments.

Choosing instructional materials for a course may seem like a simple step, but in fact, there are many important aspects of online learning experience development that are important to consider, such as content creation, copyright and creative commons, accessibility testing, and visual and web design techniques.

Course topics include media and visual literacy, design for online and mobile environments, use and design of open educational resources, emerging technologies, and trends in technology such as mobile learning environments.

This course is part of the Instructional Design and Technology MicroMaster’s program from UMGC. Upon completion of the program and receipt of the verified MicroMaster’s certificate, learners may then transition into the full UMGC Master’s Program in Learning Design and Technology. See the MicroMasters program page for more information.

  • How to design and use instructional materials to enhance online teaching and learning
  • Curriculum design techniques to develop technology-enhanced learning experiences
  • How to engage stakeholders to collaborate, design and evaluate learning experiences and programs

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Prerequisite

Basic experience in word processing and G Suite. A background in teaching, education, or professional development would be helpful but not required.

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Syllabus

Week 1: Digital Media Use and Implementation
Week 2: Technology Tools: From Web 2.0 to 3.0 and Beyond
Week 3: Using Open Source Digital Media, Freeware, and Shareware to Enhance Learning
Week 4: Curriculum Design: Engage, Collaborate, and Demonstrate
Week 5: Storyboarding: Tell Your Tale
Week 6: Audio Tools and Learning Implementation
Week 7: E-Learning Author Tools and Instructional Design Strategy
​Week 8: Video Editing Tools and Instructional Design Strategy

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Instructors

Brandie Shatto
Associate Professor and Program Director for Educational Technology
University of Maryland Global Campus

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Content Designer

University of Maryland, College Park

The University of Maryland is the state's flagship university and one of the nation's preeminent public research universities. A global leader in research, entrepreneurship and innovation, the university is home to more than 37,000 students, 9,000 faculty and staff, and 250 academic programs. Its faculty includes three Nobel laureates, three Pulitzer Prize winners, 47 members of the national academies and scores of Fulbright scholars. The institution has a $1.8 billion operating budget, secures $500 million annually in external research funding and recently completed a $1 billion fundraising campaign.

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Platform

Edx

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Excelente!

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Published on August 31, 2021
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Excelente!