About the content
This course will walk you through the major components of building GRITS, an HTML5 game. We'll talk about how to take standard game development techniques, and use them to create high performance HTML5 applications.
Lesson 1Introduction to Canvas rendering
Lesson 3Map rendering
Lesson 4Basic Input, handling events
Lesson 5The entity hierarchy
Lesson 6Box2D, and using external libraries
Lesson 7Adding sound
Lesson 8Asynchronous Loading
Supplementary Materials![Alt text](https://s3.amazonaws.com/udacity-hosted-downloads/A9781430266976-3d.png) [Link to download free chapters](http://bit.ly/1i3rk63)
- Colt McAnlis - Colt McAnlis is a Developer Advocate at Google focusing on Performance and Gaming; Before that, he was a graphics programmer in the games industry working at Blizzard, Microsoft, and Petroglyph. He’s been an Adjunct Professor at SMU Guildhall, a UDACITY instructor, and a Book Author. Recently, he’s been teaching Android Devs the Zen of Performance. When he's not working with developers, Colt spends his time preparing for an invasion of giant ants from outer space. You can follow him on G+ (+Colt McAnlis) or Twitter (@duhroach)
- Peter Lubbers - Peter Lubbers is a Program Manager at Google in the Chrome Developer Relations team and lives and breathes HTML5. He is the co-author of Pro HTML5 Programming (Apress) and the founder of the San Francisco HTML5 User Group, the largest HTML5 User Group in the world. A native of the Netherlands, Peter served as a Special Forces commando in the Royal Dutch Green Berets. In his spare time Peter likes jumping out of planes, bungee-jumping, and running ultra-marathons.
Google is an American multinational technology company specializing in Internet-related services and products. These include online advertising technologies, search, cloud computing, and software. Most of its profits are derived from AdWords, an online advertising service that places advertising near the list of search results.
Udacity is a for-profit educational organization founded by Sebastian Thrun, David Stavens, and Mike Sokolsky offering massive open online courses (MOOCs). According to Thrun, the origin of the name Udacity comes from the company's desire to be "audacious for you, the student". While it originally focused on offering university-style courses, it now focuses more on vocational courses for professionals.