- From www.edx.org
Creating Virtual Reality (VR) Apps
- Self-paced
- Free Access
- Fee-based Certificate
- 6 Sequences
- Intermediate Level
Course details
Syllabus
- Week 1: VR and Game Engines
- Week 2: Physics and Gaze Interaction
- Week 3: 3D UI and Locomotion
- Week 4: 3D User Interaction
- Week 5: Wayfinding and VR Input
- Week 6: Testing and Special Topics
Prerequisite
- Basic linear algebra skills in vector and matrix mathematics, as well as coordinate system transformations
- Basic programming experience in C, C++ or C#
Instructors
Jurgen P. Schulze
Research Scientist and Adjunct Professor of Computer Science
UC San Diego
Editor
Platform
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