ETH Zurich
Edx
date_range Starts on November 10, 2015
event_note End date December 18, 2015
list 4 sequences
assignment Level : Introductive
chat_bubble_outline Language : English
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Key information

credit_card Free access
verified_user Fee-based Certificate
timer 20 hours in total

About the content

Computing is a science. It’s an art, at least for those who practice it well, and it still retains much of its magic.

Part 1 of this course introduced the fundamental concepts, preparing you for the more advanced topics covered in this course!

Throughout this course, you will learn programming concepts and techniques, and practice them immediately through advanced browser-based tools that let you write programs, compile, run and test them against predefined test sets. You will see your results right away in your browser!

In this Part 2, we will discuss:

  • A major programming technique, inheritance, including Multiple inheritance: combining complementary abstractions
  • Selective exports for solid modular design of large systems
  • Functional programming with agents: going one level of abstraction higher or more
  • Concurrency: how to build applications that, so to speak, walk and chew gum at the same time
  • Design patterns: how you can benefit from the best architectural practices of the industry, ironed out over many decades
  • What makes a loop do its job right, with the notion of loop invariant
  • Important practical examples: how to write an interactive application with undo-redo, and the example of topological sort
  • Software engineering-- the construction not just of individual programs but also of complex, ambitious software systems

Join us in this computing and programming course to better understand the power and beauty of modern computer programming.

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Prerequisite

Computing: Art, Magic, Science” (CAMS 1), or equivalent familiarity with topics covered there

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Syllabus

  • Multiple inheritance
  • Selective exports
  • Functional programming with agents
  • Concurrency
  • Design patterns
  • Loop invariants
  • Examples: undo-redo, topological sort
  • Introduction to software engineering
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Intructors

Bertrand Meyer
Professor
Politecnico di Milano and Innopolis University

Marco Piccioni

Carlo A. Furia

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Content designer

ETH Zurich
assistant

Platform

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