Computational Photography

Computational Photography

Course
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English
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Source
  • From www.udacity.com
Conditions
  • Self-paced
  • Free Access
More info
  • 16 Sequences
  • Introductive Level

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Course details

Syllabus

Please refer to the [course schedule](https://docs.google.com/spreadsheet/pub?key=0AqyqgGWSjCbpdFFqWXJiZ01vNW15UXlwaUtTZE84MWc&output=html) for detailed syllabus set to a suggested timeline for Spring 2015, along with assignment due dates and additional materials.Here is a brief outline of the topics covered:

Module 1 - Introduction

- Introduction- What is Computational Photography- Dual Photography- Panorama- Why Study Computational Photography

Module 2 - Digital Imaging

- What is a Digital Image- Point Processes- Smoothing- Blending Modes- Convolution and Cross-Correlation- Gradients- Edges

Module 3 - Cameras

- Cameras- Lenses- Exposure- Sensor

Module 4 - Comp Vision to Comp Photo

- Fourier Transform- Blending- Pyramids- Cuts- Features

Module 5 - Applications

- Panorama- HDR- Time Lapse- Procam Systems- Mosaics

Module 6 - Light Field

- Lightfield- Lightfield Camera

Module 7 - Blur / De-Blur

- Lucy-Richardon Blur- Flutter Shutter

Module 8 - Video

- Video- Video Textures- Video Stabilization

Module 9 - Closing Thoughts

---Further resources:- [Spring 2015 course website](https://www.udacity.com/admin/tools/content-editor#!/c-ud955): Course information, assignments, academic policies, grading scheme.- [Piazza forum](https://piazza.com/class/i4fj9alolja61a): Discussions, announcements, clarifications.- [T-Square site](https://t-square.gatech.edu/portal/site/gtc-cd36-2625-55b0-b0e6-d1c0d4eb36af): Assignment submissions.

Prerequisite

None.

Instructors

  • Irfan Essa - Irfan Essa is a Professor in the School of Interactive Computing (iC) and Associate Dean in the College of Computing (CoC), at the Georgia Institute of Technology (GA Tech), in Atlanta, Georgia, USA. Professor Essa works in the areas of Computer Vision, Computer Graphics, Computational Perception, Robotics and Computer Animation, Machine Learning, and Social Computing, with potential impact on Video Analysis and Production (e.g., Computational Photography & Video, Image-based Modeling and Rendering, etc.) Human Computer Interaction, Artificial Intelligence, Computational Behavioral/Social Sciences, and Computational Journalism research. He has published over 150 scholarly articles in leading journals and conference venues on these topics and several of his papers have also won best paper awards. He has been awarded the NSF CAREER and was elected to the grade of IEEE Fellow. He has held extended research consulting positions with Disney Research and Google Research and also was an Adjunct Faculty Member at Carnegie Mellon’s Robotics Institute. He joined GA Tech Faculty in 1996 after his earning his MS (1990), Ph.D. (1994), and holding research faculty position at the MIT Media Lab (1988-1996).

Editor

The Georgia Institute of Technology, also known as Georgia Tech or GT, is a co-educational public research university located in Atlanta, Georgia, USA. It is part of the wider University System of Georgia network. Georgia Tech has offices in Savannah (Georgia, USA), Metz (France), Athlone (Ireland), Shanghai (China), and Singapore.

Georgia Tech's reputation is built on its engineering and computer science programmes, which are among the best in the world5,6. The range of courses on offer is complemented by programmes in the sciences, architecture, humanities and management.

Platform

Udacity is a for-profit educational organization founded by Sebastian Thrun, David Stavens, and Mike Sokolsky offering massive open online courses (MOOCs). According to Thrun, the origin of the name Udacity comes from the company's desire to be "audacious for you, the student". While it originally focused on offering university-style courses, it now focuses more on vocational courses for professionals.

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