date_range Starts on April 4, 2016
event_note End date April 11, 2016
list 7 sequences
assignment Level : Introductive
chat_bubble_outline Language : English
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Key information

credit_card Free access
verified_user Free certificate
timer 28 hours in total

About the content

Learn basic Java programming by developing a simple mobile game that you can run on your computer, Android phone, or tablet.

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Syllabus

Programming is everywhere: in dishwashers, cars and even space shuttles. This course will help you to understand how programs work and guide you through creating your own computer program – a mobile game. Whether you’re a complete newcomer to programming, or have some basic skills, this course provides a challenging but fun way to start programming in Java. Over seven weeks we will introduce the basic constructs that are used in many programming languages and help you to put this knowledge into practice by changing the game code we have provided. You’ll have the freedom to create a game that’s unique to you, with support from the community and educators if you get stuck. You’ll learn how to create algorithms to solve problems and translate these into code, using the same tools as industry professionals worldwide. We will be using Google’s Android Studio as the platform for programming. The course will combine video introductions, on-screen examples, downloadable guides, articles and discussions to help you understand the principles behind computer programs and the building blocks that are used to create them. Multiple choice quizzes will help you to check your understanding, while exercises each week will show you how to use your new skills to improve your game. Expert guidance from staff at the School of Systems Engineering at the University of Reading, UK, will help to you to get hands-on experience of programming. At the end of the course you’ll have a complete game that can be played on an Android phone or tablet, or even your computer. You can share it with your friends and family, use your new knowledge to improve the game further, or even create new games of your own! You can find out more about this course in Professor Shirley Williams’s blog post on the shortage of programmers.
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Instructors

  • Karsten Øster Lundqvist
  • Timothy Threadgold
assistant

Platform

Futurelearn

FutureLearn is a massive open online course (MOOC) learning platform founded in December 2012.

It is a company launched and wholly owned by The Open University in Milton Keynes, England. It is the first UK-led massive open online course learning platform, and as of March 2015 included 54 UK and international University partners and unlike similar platforms includes four non-university partners: the British Museum, the British Council, the British Library and the National Film and Television School.

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