A Bit-by-Bit History of Video Game Music: Video Game Sound and Music

A Bit-by-Bit History of Video Game Music: Video Game Sound and Music

Closed
Course
en
English
4 h
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Source
  • From www.futurelearn.com
More info
  • 2 Sequences
  • Introductive Level
  • Starts on June 13, 2021
  • Ends on June 27, 2021

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Course details

Syllabus

WEEK 1

  • The Atari VCS
  • The ZX Spectrum
  • The Commodore 64
  • Week 1 Summary and Test


WEEK 2

  • The NES
  • From Chips to Tunes
  • Playing with Sound: Adaptive Music Engines
  • Week 2 Summary and Test

Prerequisite

This course is designed for anyone interested in game design and development. This includes those considering studying it at university and entering the games industry or becoming a video game music composer.

It will also appeal to anyone interested in electronic or gaming music, movie soundtracks, screen media, and video games.

Some experience of music notation and music theory would be helpful, but no prior knowledge is required or assumed.

Instructors

Kenny McAlpine
Kenny McAlpine is a musician, author, and academic at Abertay University. Kenny is interested in everything, from music technology and video games to PG Tips and PG Wodehouse.

Platform

FutureLearn is a massive open online course (MOOC) learning platform founded in December 2012.

It is a company launched and wholly owned by The Open University in Milton Keynes, England. It is the first UK-led massive open online course learning platform, and as of March 2015 included 54 UK and international University partners and unlike similar platforms includes four non-university partners: the British Museum, the British Council, the British Library and the National Film and Television School.

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