3D Graphics for Web Developers

Closed
Course
en
English
30 h
This content is rated 0 out of 5
Source
  • From www.futurelearn.com
Conditions
  • Free Access
  • Free certificate
More info
  • 5 Sequences
  • Introductive Level
  • Starts on July 3, 2016
  • Ends on July 8, 2016

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Course details

Syllabus

With the advent of WebGL, it is now possible to develop high-quality, interactive 3D graphics applications, which run natively in web browsers. However, to do this, you need to be proficient in both web development and 3D programming. Start programming 3D graphics applications for the web This free online course will provide web developers, who have existing knowledge of JavaScript, with the theoretical and practical knowledge to start programming 3D graphics applications for the web. Most graphics courses start with the very basics. In this course, we take a top-down approach, starting with very high-level scene-editing tools, before drilling down and creating applications with increasing levels of complexity. Learn to use WebGLStudio and Three.JS to create WebGL applications The course is split into five weeks. In the first two weeks, Javi Agenjo will teach you the basics of 3D graphics from a non-programmer’s point of view, explaining concepts such as transformations and materials using a state-of-the-art web tool, WebGLStudio. There will be no programming in these two weeks. Weeks 3, 4 and 5, however, are 100% programming-based. After showing you how to set up your computer for local development of WebGL applications, Alun Evans will lead you through the process of creating a series of simple scenes using the most common and popular library for creating WebGL applications, Three.JS. In the final week, you will be able to load in meshes and textures from external sources, place lights and objects within a scene, and move the camera interactively.

Prerequisite

None.

Instructors

  • Alun Evans
  • Javier Agenjo Asensio

Platform

FutureLearn is a massive open online course (MOOC) learning platform founded in December 2012.

It is a company launched and wholly owned by The Open University in Milton Keynes, England. It is the first UK-led massive open online course learning platform, and as of March 2015 included 54 UK and international University partners and unlike similar platforms includes four non-university partners: the British Museum, the British Council, the British Library and the National Film and Television School.

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