What We Learn from One of the World’s Oldest Board Games

What We Learn from One of the World’s Oldest Board Games

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  • Written by Samanth Subramanian
  • From www.newyorker.com
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In 1925, Harold Ross established The New Yorker as a lighthearted, Manhattan-centric magazine—a “fifteen-cent comic paper,” he called it. Today The New Yorker is considered by many to be the most influential magazine in the world, renowned for its in-depth reporting, political and cultural commentary, fiction, poetry, and humor. In addition to the weekly print magazine, The New Yorker has become a daily digital destination for news and cultural coverage by its staff writers and other contributors. In print and online, The New Yorker stands apart for its commitment to truth and accuracy, for the quality of its prose, and for its insistence on exciting and moving every reader.

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In 1925, Harold Ross established The New Yorker as a lighthearted, Manhattan-centric magazine—a “fifteen-cent comic paper,” he called it. Today The New Yorker is considered by many to be the most influential magazine in the world, renowned for its in-depth reporting, political and cultural commentary, fiction, poetry, and humor. In addition to the weekly print magazine, The New Yorker has become a daily digital destination for news and cultural coverage by its staff writers and other contributors. In print and online, The New Yorker stands apart for its commitment to truth and accuracy, for the quality of its prose, and for its insistence on exciting and moving every reader.

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